Irrational Games is closing its doors.

The co-founder of Irrational Games has announced that they are winding down the company after seventeen years of business.

A statement from Ken Levine posted on the homepage of the studio behind BioShock and BioShock Infinite announced that the company was being wound down and Levine is to pursue other endeavours.

“I am winding down Irrational Games as you know it. I’ll be starting a smaller, more entrepreneurial endeavor at Take-Two.” – Ken Levine

The closure means the loss of jobs for all but around fifteen of the Irrational Games team, who will be supported financially during this transitional time.

Irrational Games was founded in 1997 by Levine alongside Jon Chey and Rob Fermier, and released their first game in 1999. System Shock 2 went on to win twelve awards, including seven “Game of the Year” titles. System Shock 2 was followed up by two Freedom Force installments, Tribes: Vengeance and SWAT 4, before the studio received universal acclaim with the first entry into the BioShock series in 2009.

The studio returned to the BioShock series last year with BioShock Infinite, which released to a similarly high acclaim as the first.

Levine announced that his plan was now to begin a long period of design work with Take-Two as they look to make narrative-driven games for the core game in the future.

“In time we will announce a new endeavor with a new goal: To make narrative-driven games for the core gamer that are highly replayable.”

Following the announcement, a number of development studios have taken to Twitter to offer condolences and advertise job openings to those affected by the closure.

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